Dopis: Ver mi, ze DH neni o vyvrazdovani tisicu lidi. Settingove je to vyborne pro hororovou detektivku, system me moc nezaujal - ale to bude tim, ze kdyz jsem ho cetl (a zkousel hrat), tak uz jsem cekal na 4ed DnD.
Musis si uvedomit ze Dark Heresy z WH40k neni hra na marinaky, na imperialni straz a na orky. Ale na nizke akolyty imperialni inkvizice. Prehled career path ktere jsou spis takove kity pro skilly:
teticka wiki rika píše:
* Adept - A career path devoted to knowledge, logic, and analysis, though they are not very effective in combat and not always good in social interaction.
* Arbitrator - Members of the Adeptus Arbites, the elite Imperial Law upholding organisation, are effective both in investigative skills and combat.
* Assassin - These skilled killers excel in both combat and stealth skills
* Cleric - Clergymen of the Ecclesiarchy train in a wide range of abilities but excel at motivation and leadership
* Guardsman - Although this class usually brings to mind members of the Imperial Guard, it also applies to mercenaries and other soldiers; they are skilled warriors who can also operate vehicles
* Imperial Psyker - This class represents an individual with psychic powers, able to channel the warp to accomplish a wide variety of things.
* Scum - Criminals, outcasts, thieves, and other miscreants, this class has a variety of useful skills involving stealth, infiltration and social interaction with less honest members of Imperial society.
* Tech-Priest - Skilled with machines and technology, they are members of the Cult Mechanicus
* Adepta Sororitas - Commonly known as the Sisters of Battle, this career path was introduced in the Inquisitors Handbook and is recommended for veteran players due to the roleplaying challenges involved. While superficially similar to clerics, they are even more rigid in their mindset and can perform faith talents